
But even if you don't see that, don't panic, look at their happiness, is it starting to tick up? They should gain a point of happiness no longer than say 15 seconds upon getting the new job, maybe even before they get there. Well just send them over anyway, look for lots of tiny green smiles floating around their body when they move over to indicate a job they like.

I think what I thought before that the highest stat is a happiness job is correct, I have sent dwellers to jobs that use a stat lower than other stats of theirs and still gotten happiness.

If you have a dweller suffering from happiness below 75%, give them a different job. One odd exception to this rule is, if it asks for a very specific equipment piece, like equip X scoped weapons, you seem to be able to use as few as two of that type unequipping and reequipping on different dwellers.Ģ. So unequipping and reequipping makes sure you keep to the count, if you go putting equipment already counted on a dweller not counted or visa versa, you can make a mess of things for yourself I believe. If you switch from one equipment to another, even if you unequip it and reequip latter, that dweller may never give you credit for that accomplishment.Īlso, not only is it generally limited to one dweller one equipment, but it may also be limited to one equipment piece per count. Note that each dweller only counts for one. Do not switch from one equipment to another. Go to each dweller that has any equipment already, unequip it, requip it. If you have a achievement that say requires X amount of equipment equipped. Most of this is related to achievements as one of the most important part of the game as lunch boxes, pet carriers and robot box are great to get so you will want to focus on cycling through them.ġ. This applies to a number of different things, here are two off the top of my head that I know of.
